F.E.A.R. 2: Project Origin for PC
PC - Windows

F.E.A.R. 2: Project Origin

Feb 10, 2009

Trailer, Gameplay, & Screenshots

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About this game

Content Rating: Mature

Summary

A routine assignment to locate the president of Armacham Technology Corporation in connection with an unfolding hostage crisis turns into a desperate battle for survival after an explosion decimates the city and unleashes Alma Wade, the terrifying supernatural menace at the center of Armacham's highly classified Project Origin. As Alma's power swells out of control, special forces Sgt. Michael Becket and his squad must battle through an apocalyptic landscape of shattered buildings and buckled streets in search of clues for how to destroy her.

System Requirements

Recommended

  • Operating System: Windows® XP SP3/Vista SP1
  • Processor: Core 2 Duo 2.2GHz processor family/Athlon 64 X2 4400+ (required for MP host)
  • Memory: 1.5GB
  • Hard Disk Space: 12GB Available Hard Disk Space
  • Video Card: Fully DX9-compliant graphics card with 512MB (SM 3.0). NVidia® 8600 GTS or ATI® HD 2900 XT
  • DirectX® Version: 9.0c
  • Sound: DX9.0c compliant
  • Internet Connection: Broadband (768kbit/sec upstream required to host 16 players)

Minimum

  • Operating System: Windows® XP SP2/Vista SP1
  • Processor: P4 2.8GHz (3.2GHz Vista)/Athlon® 64 3000+ (3200+ Vista)
  • Memory: 1GB (1.5GB Vista)
  • Hard Disk Space: 12GB Available Hard Disk Space
  • Video Card: Fully DX9-compliant graphics card with 256MB (SM 2.0b). NVIDIA 6800 or ATI X700
  • DirectX® Version: 9.0c
  • Sound: DX9.0c compliant
  • Internet Connection: Broadband

Critic Reviews

10 Reviews
7.92
8.30
Jason OcampoFeb 10, 2009
With F.E.A.R. 2, Monolith has crafted a solid follow-up to F.E.A.R. It's a good shooter, bordering on great at times, but it's not as groundbreaking as its predecessor. Still, it's definitely faithful to the idea of F.E.A.R., which is mainly trying to get under your skin using a combination of tried-and-true horror elements, not the least of which is a creepy little girl.
Matt BertzSep 22, 2009
The multiplayer seems to be an afterthought. The game smartly uses a unique points-based system for selecting your weapon load, but the six vanilla multiplayer modes, limited weapon selection, and lack of a serious progression system keep this from being a destination. After the embarrassment of The Perseus Mandate, F.E.A.R. 2 should be in consideration for comeback player of the year. While the multiplayer is weak and the mood won't make people forget Dead Space any time soon, the solid action core makes it worth a play.
Kevin VanOrdFeb 10, 2009
It’s true that some of the changes in the new game seem like they were intended to address criticism of the first F.E.A.R.: tedious and claustrophobic environments, lack of enemy variety, and so on. Sadly, though these changes were made, the resulting sequel, while fun and well-crafted, seems to have lost sight of the strengths that made its predecessor so unique. Nevertheless, playing F.E.A.R. 2 is a worthwhile way to pass the time while we wait for the inevitable next installment.

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