Elite: Dangerous for PC
PC - Windows

Elite: Dangerous

Dec 16, 2014

VR Content

Requires Oculus Rift or HTC Vive virtual reality headset to play.

Trailer, Gameplay, & Screenshots


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About this game

Content Rating: Teen


Head for the stars, take a ship and trade, bounty-hunt, pirate or assassinate your way across the galaxy in this massively multiplayer online space adventure. It's an awe inspiring, beautiful, vast place; with 400 billion star systems, planets, moons and asteroid fields just waiting to be explored and exploited.

System Requirements


  • OS: Windows 7/8/10 64-bit
  • Processor: Intel Core i7-3770K Quad Core CPU or better / AMD FX 4350 Quad Core CPU or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 770 / AMD Radeon R9 280X
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Additional Notes: Supports Oculus Rift and TrackIR


  • OS: Windows 7/8/10 64-bit
  • Processor: Quad Core CPU (4 x 2Ghz)
  • Memory: 6 GB RAM
  • Graphics: Nvidia GTX 470/ATI 7240HD
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space

Critic Reviews

28 Reviews
Brian ConnorJan 02, 2015
Overall, Elite: Dangerous is really cool, but mostly as a tease of what it could be. I genuinely hope the developers continue to support it as they have thus far, because this game is just a few more levels of progression away from being truly incredible.
Chris ThurstenDec 23, 2014
The game needs tweaks to its balance and progression curves, intelligent alterations to the algorithms that generate content to discourage repetition, and a substantial injection of depth into its influence systems. It needs more stuff, in short, and deeper stuff. The upside is that these weaknesses are revealed by the strengths of the game that exists right now—a game that is, issues aside, capable of delivering some of the best stories about spaceships you've ever taken part in.
Kat BaileyDec 24, 2014
There are moments where Elite: Dangerous feels like my Game of the Year. The flow of hauling goods, collecting bounties, and building my reputation with the game's various factions has often kept me occupied for hours at a time. On the other hand, as cool and immersive as it is to fly from one station to another, it's also extremely time-consuming and often tedious, with a learning curve that should be measured in astronomical units. I love it and hate it in equal measure, not the least because it's completely taken over my life this past week. But man, I really can't wait to play more.

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