Elegy for a Dead World for PC
PC - Windows, Mac, Linux

Elegy for a Dead World

Dec 10, 2014
7.01
playscore
Average
2386th of 19712

Trailer, Gameplay, & Screenshots

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About this game

Developer: Dejobaan Games
Content Rating: N/A

Summary

In Elegy, you’ll travel to worlds inspired by the works of British Romantic era poets, and write stories about those who lived there. Each of the game’s 27 writing challenges inspire you to create narratives about the worlds from different perspectives. In one challenge, you play an archaeologist uncovering clues and writing about a city’s final days; in another, you’re a thief, composing a song about searching the wreckage for valuables; and in another, you pen a lament in rhyming couplets.

System Requirements

Minimum

  • OS: Windows XP/Vista/7
  • Processor: Dual Core
  • Memory: 1 GB RAM
  • Graphics: 3D card with 512MB
  • DirectX: Version 9.0c
  • Storage: 2 GB available space

Gamer Reviews

126 Reviews
7.35

Aggregate Gamer Reviews

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Critic Reviews

7 Reviews
6.68
Gil AlmogiDec 13, 2014
Although Elegy for a Dead World is commendable as a unique and thoughtful writing and teaching tool, much of its implementation seems either limited or unfinished. It exists mostly as a launching point, and I question how many will spend long hours with it composing new works. Many existing games are inspiring in and of themselves, even if the characters are removed, because the environments are well-thought out and painstakingly realized.
Kevin VanOrdDec 17, 2014
Appropriately enough, Elegy for a Dead World's potential impact lies as much within you as it does within the game. I imagine many people might download, play, and scoff, wholly alienated by a creation tool that expects so much and provides so little. And there are times when I open the game only to stare at it for a few moments, become blinded by my own lack of artistic vision, and then shut it down in favor of entertainment that expects less of me.
Phil HornshawDec 16, 2014
Ultimately, that’s the point: Elegy isn’t about getting you to play games, but rather about getting you to be creative and explore your ability to express yourself. One has to assume the Dejobaan’s long-view goal is that eventually you stop playing, but keep writing. That’s a noble goal, and Elegy provides some fun, beautiful and interesting prodding in that direction. For the inspiration alone, it’s worth spending a little time on Dejobaan’s dead worlds.