
Double Dragon IV
Arc System Works · Jan 31, 2017
About
Trailers & screenshots
Scores by platform
Critic reviews
- Nintendo World Report7.5I enjoyed my time with Double Dragon 4, it looks, sounds and plays exactly how I remember it back when I was a kid. The addition of new modes, being able to customize the controls and fun local multiplayer will make this one I most certainly will break out when friends are over. I mean how often do you get the chance to show somebody a green version of Abobo getting tornado kicked.
- TechRaptor8.0It’s pretty clear that Double Dragon IV isn’t going to set the world on fire. It’s a game designed primarily to stoke nostalgia and expand the limits of what you could expect from an authenticly retro Double Dragon experience. This isn’t going to be a game that you spend weeks mastering, but that’s a complaint that you could lobby against all but the most well-designed entries in the beat ’em up genre.
Gamer reviews
Having played Double Dragon to Double Dragon IV on the PS4 I think this one is the best. Being played on a next-gen console you don’t get the lagging you would normally get on the NES. I enjoy playing this classic beat’em up game online with someone else. By doing so you get the best experience possible. You might want to try and play alone if you don’t have the means for online play, but beware you’ll need some skills because at points in the game there are so many enemies that it can be overwhelming. If you were able to beat Double Dragon III you’ll definitely be able to go through this game I assure you because Double Dragon III is so much more difficult. There are 12 missions full of bad guys to beat up with a ton of moves, new ones and old classics are mixed up in Double Dragon IV. The music is something I enjoyed a lot throughout the game. I’m shocked to see the rating of the game so low I think it’s worth a playthrough and I recommend this game, especially if you’re from the NES era. If not from the era give it a try you’ll enjoy it.
Rate this game
to rate this game.
