PC - Windows, Mac, Linux
Don't Starve16 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
Don’t Starve is good, but not fantastic. It has all the necessary starting elements for a good survival game – hunting and gathering, base-building, and even a final objective – but it lacks the end-game intricacies and interests of similar titles. It is, in essence, half-finished. Fortunately, the developers have committed to updating the game every month on the dot, which means that purchasing it will guarantee plenty of future updates.
Don't Starve is a refreshingly upfront experience, right down to the title. A game that shoves players into a complex, harsh world with little explanation, it can be tough to parse at first. But little by little, Don't Starve reveals itself via deep mechanics and an ever-evolving world. It started strong and got better, all the way until Wilson's (and my own) eventual mastery of the fantastical wilderness.
Don’t Starve starts off slow and punishing and continues to get even harder as you play. Its merciless difficulty coupled with its monotonous gameplay can leave some players feeling frustrated and bored. Those who enjoy a good challenge, however, will relish in the satisfaction they’ll get when they manage to outlive their previous record or clear the game’s evil Adventure mode.
If you like survival games, if you enjoy Tim Burton-esque artwork, or if you’re just looking for an unforgiving challenge of a game, pick up Don’t Starve immediately. Pretty much everything about this game is fantastic, and you’ll undoubtedly fall in love with it. In fact, if you like survival games at all, I’m pretty sure Don’t Starve will be your new addiction.
In many ways, Don’t Stave is the quintessential indie game, with the perfect blend of depth and simplicity, and the flawless premise to keep you playing for days and days on end. After spending more hours than I would care to admit with this game, I still feel like I have barely even scratched the surface on everything this one has to offer.
A small group of hardcore gamers will revel in Don't Starve's punishing difficulty, but without a better sense of overarching progression or purpose, there are more entertaining and rewarding gaming experiences to spend your time on. I'm interested to see what Klei introduces in promised future updates of the game, but even when playing in a world that's customized to your liking, the thrill of Don't Starve is fleeting.
Don't Starve spent months in beta, with players suggesting tweaks, modes and additions, and now that the full game is officially out, developer Klei is constantly updating it. The main menu hosts a countdown for the next update – it currently promises 18 days until some cool new features find their way into the forest. This community engagement is not only smart from a marketing and outreach perspective, but it's what gives Don't Starve its depth: All of these features bundled into a survival game with streamlined, robust mechanics and infinite ways to die.
Playing Don't Starve can be infuriating. There's absolutely no guidance, and the initial punishing difficulty only increases. It demands that players figure things out for themselves and progress through exploration and experimentation rather than being spoonfed hints and tips. Its uncompromising nature will undoubtedly leave some unsatisfied and irritated, but for those who are willing to work and take risks, it pays off.
The initial sense of wonder that comes from stumbling upon the surprises and discoveries of this interesting world rapidly fades away when you're stuck tackling the same menial tasks over and over again to regain lost ground for the hundredth time. It's disappointing, because Don't Starve otherwise packs a tremendous amount of charm, depth, and intrigue.
Time spent battling shadow creatures, building a farm, and ultimately an inevitable death are rewarding once they get going, but failure to recognize success robs them of meaning, and there's a long period of doldrums at the start of every new game. While I appreciate the world, atmosphere, and mechanics, I can't help but wish that there was a light at the end of Don't Starve's dark and lonely tunnel.
Don’t Starve serves as a somewhat interesting game that ultimately feels like the bare bones version of the future proper release. There’s every possibility that Don’t Starve may reach its potential by expanding upon the overall narrative as well as adding escalating challenges, but at this current time, it’s hard to say that you should splash out on the game.
Simplemente genial. Solo así podemos valorar a esta excelente aventura de supervivencia extrema, que ha sabido jugar muy bien sus cartas ofreciendo una experiencia de juego tan desafiante como original. Con innumerables opciones de juego, pocos títulos atrapan del modo en el que lo hace Don't Starve. Un imprescindible.
Les moins patients et ceux qui aiment apprendre de leurs échecs en douceur en seront pour leurs frais, surtout que la nature même du jeu pourra vite le faire paraître très répétitif. Les autres relèveront le défi et feront durer le plaisir le long de parties ô combien stressantes, poussés par l’envie de tout découvrir. Qui plus est, avec du contenu promis pour les prochains mois, Don’t Starve a tout du bon investissement pour ceux qui aiment le genre.
Tal como provavelmente a grande maioria, senti-me perdido ao entrar neste Don't Starve e se experiências indie como Spellunky já haviam mostrado o que é ser difícil para um videojogo, este trabalho do Klei acrescentou ainda uma boa dose de confuso e conseguiu ser até intimidativo. No entanto, quando aquela pequena curiosidade fica para voltar a tentar e conseguir criar mais itens para sobreviver mais dias, ficamos presos ao jogo e à sua mercê para que este continue a "brincar" com o jogador enquanto este vai substituindo a sua irritação por determinação.
Don't Starve fa parte di quella categoria di titoli in grado di catturare completamente o lasciare indifferenti, ma anche se provandolo doveste appassionarvi totalmente tenete presente che l'entusiasmo iniziale potrebbe scemare prima del previsto. La sfida comunque non finisce mai, e se ne state cercando una molto dura questo potrebbe essere il gioco che fa per voi.
Don't Starve è un ottimo gioco di sopravvivenza, che unisce il brivido di Minecraft a un ritmo più serrato e brutale, che fa delle morti permanenti e dell'oblio digitale la sua bandiera. Se amate le esperienze di stampo indie, senza compromessi, non potete non provare Don't Starve. Non c'è la garanzia che vi piaccia o che vi conquisti per delle settimane intere, ma la quantità di contenuti e di carne al fuoco (e soprattutto di fuoco!) è più che sufficiente a giustificare il prezzo.