Divinity: Original Sin for PC
PC - Windows, Mac

Divinity: Original Sin

Jun 30, 2014

Trailer, Gameplay, & Screenshots

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About this game

Developer: Larian Studios
Content Rating: Mature

Summary

In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time. Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

System Requirements

Recommended

  • OS: Windows 7 SP1 or Windows 8.1
  • Processor: Intel i5 2400 or higher
  • Memory: 4096 MB RAM
  • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
  • DirectX: Version 9.0c
  • Storage: 10 GB available space
  • Sound Card: DirectX9c compliant

Minimum

  • OS: Windows XP SP3 or higher
  • Processor: Intel Core2 Duo E6600 or equivalent
  • Memory: 2048 MB RAM
  • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
  • DirectX: Version 9.0c
  • Storage: 10 GB available space
  • Sound Card: DirectX9c compliant

Critic Reviews

31 Reviews
8.53
Daniel TackJul 08, 2014
The complete freeform gameplay in Divinity: Original Sin can be quite daunting and frustrating, especially as a player navigates the minefield of the early game without any real direction. Embrace the lack of handholding and complete freedom, and you have an incredible title that provides many hours of entertainment.
Chris ThurstenJul 12, 2014
One of the joys of playing Divinity: Original Sin is rediscovering things that RPGs used to do well and eventually lost—creating new experiences in an old mould. That's the nostalgic sentiment that drove it to success on Kickstarter. But what's really exciting about the game is that it proves that traditional RPGs have a lot to teach present-day designers. Freedom, simulation, depth, and respect for the player's choices. There's power in that old blood.
Kevin VanOrdJul 19, 2014
Turn by turn, I blinded, stunned, froze, weakened, and crippled these iron giants, doing my best to keep every character alive and taking down one guardian at a time until all four had fallen. Every time one of them marched towards my party, I held my breath. They could kill my mages with a single swipe, and their slow gait was pure agony. This is turn-based combat at its best. Every attack is meaningful, every option is a consideration, and every new enemy has you rethinking your strategy.

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