PC - Windows
Dead Space 28 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
A wholly average multiplayer mode rounds out the package, which pits two teams of four against each other as humans versus Necromorphs in a standard objective-based gametype. It comes with your standard vertical progression system of persistent upgrades, and teamwork is an absolute must. While no single component feels notably faulty, I found my enjoyment of the mode completely exhausted before the end of the three hours of playtime EA provided on the game's pre-release servers.
Survival horror may be a dead genre, or a dying one, and other than improving its personal formula (which it does very well), Dead Space 2 doesn't offer that much in the way of innovation. Chances are likely that once you start playing it though, you'll be scared enough that you won't care—or even be aware of a difference.
Dead Space 2 is more than just an action game and it's more than a survival horror game -- it's a game that tells a really personal story about a guy who has been seriously scarred by the events around him. That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that's truly creepy and scary.
Overall, besides retaining the irritation of having to seek out a save station to avoid losing progress when I want to quit, DS2 is a smartly improved version of the original. It's not a new experience, but it's a hair-raiser nonetheless. An excellent action-horror sequel. Dead Space 2 doesn’t try to innovate, but it’s a highly polished alien-rending experience.
Once you understand the concept, there's plenty to enjoy, with most games ending with an epic stand-off, as one team tries to complete the objective as the timer ticks away, and the other attempts to slow them down to a halt. It's most likely that the action isn't in-depth enough that we'll be playing it for weeks to come, but there's easily enough there to warrant several hours of blasting with friends.
Some have said that outside some niche Japanese games, survival horror is dead. Before sitting down for Isaac Clarke’s second go-round with the necromorphs, I may have agreed. After getting my inner child ravaged for 15 hours in The Sprawl, I am reminded of what survival horror really means. Not only being scared out of your mind, but struggling to survive as every shot has to count… or else. Dead Space 2 resuscitates the survival horror genre and then claims the throne for its own.
Dead Space 2 consigue acelerar su ritmo y consolidar otro gran videojuego de acción. Extraordinaria campaña repleta de ritmo y el añadido de un buen multijugador son los dos principales titulares que nos deja un título que, lo que principalmente logra, es una experiencia mucho más cinematográfica y espectacular que la de su predecesor.
Au-delà des subtiles modifications de gameplay et de maniabilité, il n'est pas évident de dire si Dead Space 2 est meilleur ou moins bon que le premier : il est tout simplement différent. Plus bavarde, riche en séquences à grand spectacle, en armes et en fusillades nourries, mais aussi en lieux et en hallucinations, la suite du périple d'Isaac Clarke perd en contrepartie l'aspect huis clos, le côté lambda du héros, les mini-jeux futiles et les balades presque silencieuses sur la coque d'un gigantesque cercueil spatial qui faisaient le charme du premier opus.