Dark Sector for PC
PC - Windows

Dark Sector

Mar 23, 2009
7.50
playscore
Average
2340th of 38156

Trailer, Gameplay, & Screenshots

About this game

Developer: Digital Extremes
Content Rating: Mature

Summary

A modern-day superhero saga, Dark Sector is a third-person shooter where players assume the role of the protagonist, Hayden Tenno who gains the ability to morph into dramatically different combat forms. Set in the crumbling infrastructure of a fictional Soviet-bloc country in the near future, the game features both single and multi-player action, with players working their way through a world where bio-weapons are no longer science experiments, but a hellish nightmare let loose on an unsuspecting populace.

System Requirements

Minimum

  • Operating System: Microsoft® Windows XP SP2 or Windows Vista 32bit
  • Processor: Pentium® 4 2.4 GHz or similar Athlon® 64™
  • Memory: XP 1 GB RAM
  • Hard Disk Space: 6.5 GB Available
  • Video Card: DirectX 9.0 compatible, with shaders 3.0 support (nVidia GeForce 6600 or ATI X1300 or higher)
  • Sound Card: DirectX 9.0c compatible sound card
  • DirectX® Version: 9.0c
  • Controller support: XInput-controllers (Microsoft Xbox 360 Controller or Logitech Chillstream)

Critic Reviews

5 Reviews
7.26
Justin CalvertApr 13, 2009
The PC version of Dark Sector should have been an opportunity for the underappreciated multiplayer modes from the console games to finally find an audience, but as it stands this is an inferior game that's fun only for as long as it takes you to reach and defeat the final boss in the single-player mode.
7.70
GREG MILLERMar 25, 2009
However, when the really similar levels and waves of opponents get too repetitive towards the end of the game, Dark Sector's weak storyline might not be enough to carry the more fickle fan to the finish line. Still, $20 is an attractive price point for the game.
Chris MatelApr 01, 2008
Overall, Dark Sector is a passable first try. For a new action title, it has the potential to pick up a franchise. There are many subtleties to the game which make it an immersive experience; be it the exclusion of any HUD in a 3rd person perspective and a great graphical prowess, or markers on your character’s arm telling you when your powers are available for use.

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