Cultist Simulator (PC)
SynopsisSeize forbidden treasures. Summon alien gods. Feed on your disciples.Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories.
- OS: Windows XP or later
- Processor: 2GHz or better
- Memory: 1 GB RAM
- Graphics: 1280x768 minimum resolution
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: DirectX 9.0c compatible
It’s filled with poetry, like descriptions of a vial of Greydawn Oil that’s “the precise color of the hours when one cannot sleep,” and it makes you want to explore and unravel its mysteries. And it makes you work for it, reading between the lines and imagining a realm unseen. Though I have some minor quibbles about the game’s interface, I find myself returning to its world again and again.
Once you get past the first few games and start learning how everything clicks together, you get sucked in. There's plenty going on in Cultist Simulator, and the game rewards you for every new detail you uncover and use. Those with the willpower and skill set to find the right card combinations for a victory will reap the rewards.
Quarter to Three
The title is a bit unfortunate. It might even be a spoiler. It feels like a working title someone forgot to replace. You could take pretty much any sequence of three or four words from within the game and come up with a better title. But I suppose it has to sell. At least it’s not called Cultist Tycoon. If I were Kennedy’s publisher, I’d hector him into calling it Cultist Tycoon.
Like when a nosy detective foiled my two attempts at abducting him, but I then discovered I could share a newly-acquired dread card with him instead, scaring him into dropping his investigation. After all, I'm consumed with despair and hopelessness. Maybe it's time he was, too.
Much like the Lovecraftian world it works within, if it does get under your skin then there is a huge amount of game here to explore that may just drive you to the brink of understanding, or the depths of despair. I applaud the design of the game, and can appreciate the form but, for me, this was a cult that I couldn’t surrender myself to.
There are stronger titles when it comes to emergent narratives, and deeper games that ask for strategical thinking, but Cultist Simulator balances all its elements into something quite remarkable and unique. It won't hold your hand or light your way, but it will challenge you, it will frustrate you and just possibly, if you have the will for such endeavours, it will present you with a truly rewarding experience.
Cultist Simulator tiene cosas que contar. Historias sobre sectas, sobre seguidores, sobre sociedades huecas y vidas vacías con sueños y aspiraciones que nunca llegarán a realizar. Con su diseño colorido y música minimalista resulta mucho más inmersivo de lo que parece a primera vista y, tras dar el salto inicial, supone un agradable reto en el que la estrategia, la gestión de recursos y una pizca de suerte resultan mucho más importantes que la habilidad.
Cultist Simulator è un titolo ambiguo, interessante, appassionante, ma anche problematico. Lascia una grande libertà di azione al giocatore, pur raccontando una storia appassionante e profonda, ma allo stesso tempo lo frena, facendogli quasi rimpiangere la quantità di scelte a sua disposizione. Rimane pur sempre una bella esperienza e uno di quei titoli che, se presi dal verso giusto, sono capaci di lasciare il segno. Fate attentamente le vostre valutazioni.