PC - Windows
Trailer, Gameplay, & Screenshots
About this game
Developer: Reagent Games
Content Rating: Mature
Enter Crackdown 3’s sandbox of mayhem and destruction and become a Super-Powered Agent dedicated to Justice by any means necessary. Explore the heights of a dangerous futuristic city, cut through gang-infested streets in a transforming vehicle, and wield amazing abilities to dismantle a ruthless criminal empire. Developed by original creator Dave Jones, Crackdown 3 will deliver cooperative chaos and an all-new multiplayer mode where destruction is your ultimate weapon against friends and rivals online. Whether you’re playing the all-new Campaign or enjoying a truly revolutionary competitive experience, you’ll never look at open-world gaming the same way again.
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Gamer Reviews463 Reviews
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Critic Reviews25 Reviews
In 2019, it feels like something that has been done many times before by plenty of other developers. It can feel like a wasted opportunity. Terry Crews is here, but he isn't given a chance to really steal the show. (Which is what we know he does best.) It isn't well organized, when it comes to missions and following the story. What is available works well enough, but it doesn't do anything to really set itself apart in a way you would expect from a AAA, first-party game.
All in all, Crackdown 3 could have been better but it seems that developers didn’t really care to make it more challenging regarding the story, missions, and bosses. But this is clear right from the start so you won’t expect too much from it and be disappointed. This is an average game and how much fun you will have depends on what you expect from the game. But after Commander Jaxon says “Quack quack, motherf*ker” at the beginning, you simply know it’s going to be a fun journey.
New Providence is varied and interesting to explore, your agent is a pleasure to control and upgrade, and more importantly, Crackdown 3 is just fun. It’s fun from the minute you step foot in New Providence until the moment you hit Quit to Main Menu. You’re hardly ever taken away from the action, keeping your eyes constantly glued to the screen. And that’s why we play video games, isn’t it?