BioShock 2 for PC
PC - Windows, Mac

BioShock 2

Feb 9, 2010

Trailer, Gameplay, & Screenshots

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About this game

Developer: 2K Marin
Content Rating: Mature

Summary

Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster — somehow familiar, yet still quite different from anything ever seen — has been snatching little girls and bringing them back to the undersea city. It is a Big Sister, new denizens of Rapture who were once one of the forgotten little girls known as Little Sisters, known to inhabit the city's dank halls. No longer a pawn used to harvest ADAM, the dangerously powerful gene-altering lifeblood of Rapture, from the bodies of others and in turn run the risk of being harvested herself, the Big Sister is now the fastest and most powerful thing in Rapture.

System Requirements

Minimum

  • OS: Windows XP, Vista, Windows 7
  • Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
  • Memory: 2GB
  • Graphics: NVIDIA 7800GT 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better
  • DirectX®: DirectX 9.0c
  • Hard Drive: 11GB
  • Sound: 100% DirectX 9.0C compliant sound card or onboard sound

Gamer Reviews

9033 Reviews
8.62
whatoplay
1 review
7.00
Sep 30, 2019

while it feels as good as if not better than the original to actually play, the story and all that are a bit tired, especially by the end of the game

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Aggregate Gamer Reviews

Critic Reviews

9 Reviews
8.62
Charlie BarrattJun 24, 2012
Every weapon in BioShock 2 is more impressive and more satisfying than its equivalent in BioShock 1. The shotgun is now a double-barreled shotgun. The basic pistol has been replaced by a lethal rivet gun that treats Splicer flesh as scrapyard metal.
Rob TalbotFeb 10, 2010
Tom OrryFeb 08, 2010
In many ways BioShock 2 is a game about refinements, rather than wholesale changes. Combat is better, thanks to the dual wielding, better enemy variety and larger scale encounters; hacking has been simplified, now making use of a timing-based button pressing mechanic that fits far better than the tubes seen in the previous game; and replay value has been enhanced by the sheer number of ways you can customise your character through use of Adam and upgrade stations.

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