After the Infamous games, Sucker Punch is set to bring something entirely new to players with Ghost of Tsushima. With a games set in medieval Japan being synonymous with ‘difficult’, the devs tease a challenging that is sure to keep everyone on the edge of their toes.
Talking to IGN Nordic, creative director Nate Fox explains:
Art director Jason Connell also teases that players will have to be more creative when it comes to their playstyle. While players have gotten used to taking out horde after horde of goons in other games, Ghost of Tsushima force you to be smart about taking on a handful of enemy samurai when you run into them.
Admittedly it would be tough for Tsushima to come out a month after the release of the highly anticipated The Last of Us Part II, but I’m sure there are some fans who prefer hacking their way through feudal Japan rather than braving the zombie apocalypse.
Ghost of Tsushima is set to release for the PlayStation 4 this coming July 17.