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Ghost of Tsushima: Expect Combat to be Full of ‘Mud, Blood, and Steel’

With a game set in medieval Japan being synonymous with ‘difficult’, the devs tease a challenge that is sure to keep everyone on the edge of their toes.

ByBayani AcebedoMay 27, 2020
Ghost of Tsushima: Expect Combat to be Full of ‘Mud, Blood, and Steel’

After the Infamous games, Sucker Punch is set to bring something entirely new to players with Ghost of Tsushima. With a games set in medieval Japan being synonymous with ‘difficult’, the devs tease a challenging that is sure to keep everyone on the edge of their toes.

Talking to IGN Nordic, creative director Nate Fox explains:

"We are trying to make a grounded game in that sense, so a couple blows from the enemy will kill you. The game is very challenging. We have three words to describe the combat: Mud, blood and steel. We absolutely honor the lethality of the sword. We watched samurai movies and people go down with one or two strikes, and that is embedded inside of the combat.”

Art director Jason Connell also teases that players will have to be more creative when it comes to their playstyle. While players have gotten used to taking out horde after horde of goons in other games, Ghost of Tsushima force you to be smart about taking on a handful of enemy samurai when you run into them.

Admittedly it would be tough for Tsushima to come out a month after the release of the highly anticipated The Last of Us Part II, but I’m sure there are some fans who prefer hacking their way through feudal Japan rather than braving the zombie apocalypse.

In 1274, the fearsome Mongol Empire invades the Japanese island of Tsushima and slaughters its legendary samurai defenders. Jin Sakai is one of the last survivors of a noble samurai clan. To combat his overwhelming foes, he must pioneer deadly new fighting techniques--the way of The Ghost--and wage an unconventional war for the people of Japan.

Ghost of Tsushima is set to release for the PlayStation 4 this coming July 17.