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Mario Kart Tour

Nintendo · Sep 25, 2019

Android · iOS

Everyone

About

Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks! In addition to courses based on iconic locales, some of your favorite Mario Kart characters will get variations that incorporate the local flavor of cities featured in the game! The Mario Kart series known and loved by many is ready to take the world by storm – one smart device at a time! With just one finger, you can steer and drift with ease, sling devastating items as you go for the gold in cups filled with new and classic Mario Kart courses.

Trailers & screenshots

Scores by platform

Android

Critic 6.3 (17 critics) · Gamer 8.2

7.0

iOS

Critic 6.2 (16 critics) · Gamer 9.3

7.4

Critic reviews

  • MiniReview

    NimbleThor · May 19, 2020

    7.0
    Mario Kart Tour is... well, it's Mario Kart. On mobile. And apart from its portrait-mode gameplay, it truly captures the Mario Kart feel, with the levels we know from previous titles, high-quality 3D models, music, and sound effects. It might just be the highest-quality game Nintendo has released on mobile to date, and I actually enjoyed playing it.
  • IGN

    Kyle Hilliard · Oct 01, 2019

    6.7
    The actual gameplay and racing of Mario Kart Tour is well done: controlling the karts feels good, the courses and characters look and sound great, and playing simplified one-handed Mario can be a lot of fun. But the road to a mobile version of Mario Kart is a bumpy one. On top of multiplayer not currently being available at all, Nintendo continues to struggle with how to comfortably monetize a mobile game without hamstringing its gameplay. Tour’s prices are prohibitively high and not getting top honors on a race despite winning first place just because you don’t have the right racer or kart feels unfair.
  • Destructoid

    CJ Andriessen · Sep 27, 2019

    4.5
    Mario Kart Tour is a blemish on the franchise it shares its name with. The genre-defining creativity found in past entries is completely absent here, replaced by a hollow experience that's simply coasting on the name and goodwill of the games that came before it. I can only hope this is Nintendo's mobile initiative hitting rock bottom, and that it's all uphill from here. Because I can't stand the thought of another one of my favorite series having its reputation dragged the mud in search of a quick buck.
  • DroidGamers

    Sam Simmons · Sep 26, 2019

    5.0
    I think there are several reasons I can’t give Mario Kart Tour a good review. The first being the controls make it so unenjoyable to race anyone, and there are no consequences for getting it wrong (invisible walls to stop you falling off). The second being the predatory practices and the pay to win features are locked behind gacha. The final reason being they released the game unfinished as the “Multiplayer” section does not work.
  • Gamezebo

    Glen Fox · Sep 26, 2019

    9.0
    Mario Kart Tour isn’t perfect, but it is Nintendo’s best offering on mobile yet, and one that manages to completely avoid pay to win in the freemium space. That’s pretty commendable stuff.

See all critic reviews

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Gamer reviews

  • Bryan Cyriel Ramo

    Oct 3, 2019 · Android

    7.2

    This racing action game is pretty fun but i don't like Gold Pass about to monetize microtransactions either. My controls are so much lit with a lot of weido sterring.

  • Alonso E.

    Oct 1, 2019 · Android

    7.5

    The fact that the online is an illusion is very disappointing.

  • Jen Banci

    Sep 26, 2019 · Android

    8.0

    If you want a Mario Kart on your phone, this one's for you. But the game requires network connection to download additional features, such as maps, and other updates in the game. The characters in the game is a gacha-type, as well as the karts, and more. The gameplay in Mario Kart Tour is what expected in every mobile games; swiping left and right for controls, and tapping for power-ups. But the controls needed more work. Whenever I swipe left or right, it had a delay, but maybe it's my tablet or the network connection. It would've been better if there were D-pad options, but since it's in portrait view, it's understandable that the developers decided to make swiping as its controls. Not only that, since I was playing on tablet, the game's U.I. and gameplay looked blurry and seemed almost stretched to fit on tablet version. Hopefully, the developers of the game will fix this kind of issue. So far, the game's good.

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