End of the Universe
Trailer, Gameplay, & Screenshots
About this game
Developer: Kyle Barrett
Content Rating: Everyone10+
End of the Universe is a challenging, fast-paced space shooter with rogue-like elements. Players rapidly build up and break custom star fighters with every run, all while trying to survive existential horrors lurking at the edge of space. Designed for short, energetic sessions with a one-touch control scheme. There are over 100 otherworldly weapons and skills to discover, 1000s of meaningfully different ship combinations to create, and hundreds of enemy types to face down. The game also features a branching narrative with dozens of unique environments and challenges to encounter. The farther out you get, the more bizarre things become.
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Gamer Reviews11 Reviews
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Critic Reviews2 Reviews
End of the Universe definitely sounds better in concept than it does in execution. Where Immortal Rogue created situations where you needed to think about how to time your attacks depending on who you’re fighting, End of the Universe feels like an endless grind of playing keep away from enemies, objects, and arbitrary walls. Add to that a less compelling unlock system, and I’m not sure there’s much reason to play End of the Universe as opposed to Immortal Rogue.
Overall, End of the Universe feels good to play. While neither music nor sound effects alone stand out, the combined effect, especially with the art, is excellent. The controls are smooth and work well, and the basic gameplay of avoiding obstacles, bullets, and catching baddies with a hail of lasers, missiles, or a black hole (a black hole!) is incredibly satisfying. While it’s certainly not going to be everyone’s cup of tea, fans of Immortal Rogue will not be disappointed. More broadly, anyone interested in pixel art, rogue-likes, pixel art in rogue-likes, or fast-paced games with mild tones of existential dread should give it a shot. It’s worth it.