Way Too Many Games
1675 Published Reviews
ElecHead is a delightful chunk of a game that is innovative, thought-provoking, and really entertaining… while it lasts. The biggest issue about it is the fact you can beat it in a sitting without making an effort. I can absolutely understand its minuscule length, considering this was made by a single person in his spare time, but it was so fun I just ended up wanting more out of it. It’s your typical one-and-done indie, but it’s one you certainly should give a try, whether on the Switch or on Steam. It’s also dirt cheap, so why not?
Even though its dumb DLC packs are absurd, the compilation itself is excellent. This is the single best way to play all of the Mega Drive-era Sonic games with tons of extra features and quality of life improvements. It basically justifies its existence as something more than a mere cash grab to celebrate the franchise’s (belated) 30th anniversary.
Demon Slayer: Kimetsu no Yaiba - Hinokami KeppuutanSwitch
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is that rare anime game that has something for everyone. Established fans of the franchise get to play through a fantastic adaptation of the anime. Newcomers get a fantastic introduction to the anime franchise that took the world by storm. And people who don’t care about that at all and just want a fun flashy arena fighter to play around with get that in spades. It’s the kind of game with a bunch of positives and not really any strong negatives. It plays great, has a decent amount of content, and looks absolutely stunning. And with DLC on the horizon, this is a game that’s only going to grow.
Destroy All Humans! – Clone CarnageXbox Series X|S
I’ll keep this brief: Destroy All Humans! – Clone Carnage is worse than dead on arrival. The thing had already rotted beyond recognition before launch. Online lobbies are absolutely deserted, there are no bots, and playing this locally, while possible, is boring. The worst part about this title as a whole is the fact THQ Nordic decided to release it as a standalone expansion that doesn’t require the base game at all. Not only does it cost more than your average DLC deal, but that also means it’s susceptible to being treated as a game of its own. And as a game of its own, this is an embarrassment. Just wait for Destroy All Humans! 2. I know I am.
Neko Secret RoomSwitch
People will see Neko Secret Room for what it is and almost assuredly not get it, but I’m here to confirm that you should not, under any circumstance, get this onto your Switch. I’ve never been more certain that I could catch a communal disease from code, and I think the physical release should be bundled with a rapid antigen test.
THE Bass FishingSwitch
Don’t expect a lot from THE Bass Fishing, other than being a passable and competent fishing simulator for a niche audience. Even if its presentation and amount of content leave a lot to be desired, it stands out from its competition with some really good motion controls, being one of the very few recent Switch games to take advantage of the Joy-Con’s capabilities.
Wreckfest is a shockingly good time on Nintendo’s handheld, even if it clearly doesn’t hold up when compared to other console ports in terms of visuals and performance. Being able to crash a bunch of cars inside an arena while driving a deranged combined harvester, on-the-go? I’d be a madman if I said I wasn’t having a ton of fun doing that.
My Little Pony: A Maretime Bay AdventureXbox Series X|S
My Little Pony: A Maretime Bay Adventure may have been a pretty simple play and completion for an adult whose life is essentially playing video games, but it was still enjoyable. The lessons taught in the game are key and really important for a younger demographic, and it does look great as a whole. This should definitely be a pickup for most kids, and some adults should consider adding this to their library as well.
Outward: Definitive EditionPS5
It was almost on the same level as the Xenoblade Chronicles Definitive Edition, which I still hold as the gold standard of re-releases. There was so much love and care poured into every part of it, and in many ways it feels like a brand new game. I can only hope that this isn’t the last we see of Outward or its delightfully brutal and ambitious style of RPG adventure.
Neon White is not only the most surprising game of the year so far, but also my personal favourite of this year. It provides an interesting story told in the strikingly beautiful visual novel format. It also provides one of the most addicting and satisfying gameplay loops since Ghostrunner. The thrill of moving up those leaderboards and cutting down your times millisecond by millisecond never gets old. I really hope we see a lot more from Neon White in the future.
Metal Tales: OverkillSwitch
As a whole, Metal Tales: Overkill does feel like a very bare-bones version of The Binding of Isaac, just mixed with arguably a better soundtrack, but a lot less item variety. It’s a good start, and if the game continues to get updated, it could really pull a lot of fans of the game genre, and music genre, into the game’s atmosphere. As it stands now, it’s a good start, but definitely not a huge amount of variety from run to run.
I like Gravitar: Recharged more than the vast majority of Atari’s Recharged series of retro revivals. It’s the one game in this series where I feel like a lot more effort has been put in order to make it stand out among the myriad of arcade-inspired indies out in the market. Instead of featuring the same vector visuals and repetitive power-ups present in all other Recharged games, this title boasts a brand new art style and brand new content, being more than just a remake of an old game, but a “reboot-quel” of sorts.
Star Wars: Knights of the Old Republic II - Sith LordSwitch
In short, if you liked the original Knights of the Old Republic, then you’ll certainly want to grab this port of Knights of the Old Republic II. For the most part, it’s more of what you’ve loved since 2003/2005, as well as more of what you’ve loved from Aspyr’s remaster of the original, but with the added benefit of a potentially game-changing free DLC pack meant to fix plot holes and an overall lack of content which plagued the original game ever since it was first released, making it the definitive way to play this underrated gem of an RPG. Not to mention being able to take it on-the-go.
Zorro: The ChroniclesPS5
I was pleasantly surprised with how competent Zorro The Chronicles ended up being. It uses elements from both old-school Assassin’s Creed and Sniper Elite in an easy and forgiving environment, making this game the perfect gateway title for kids to learn how to deal with a stealth game. I never thought I’d play a Zorro game in 2022, let alone one as good as this one. Goes to show how neat licensed titles can be every now and then, and how far a developer can go with a title in spite of how little of a budget they’re given.
Mothergunship: Forge is a decent VR shooting gallery on its own, however, I expected so much more after the stellar original version. The content here isn’t very deep, and it relies too heavily on unlocking a couple new weapons or modifiers as new content. These unlocks are great, but when you can easily beat the game on your second run, you don’t really need a majority of the unlocks. There are additional difficulty modes, but only having three levels is still not enough to strive for more runs.
Teenage Mutant Ninja Turtles: Shredder's RevengePS4
It is a quasi-perfect arcade title that perfectly blends fanservice, fantastic controls, a downright pristine presentation, and some chaotic fun with up to six players at once. I am so glad this game ended up exceeding my sky-high expectations. I love it to death, and won’t stop playing it for the foreseeable future.
All the main characters are given good screen time (unless they die early) and are fleshed out surprisingly well. Even though The Quarry offers less gameplay than some of the other Supermassive titles, this is the first game where the QTEs actually felt like they were a natural part of the story. The Quarry was a delight from start to finish, and I cannot recommend it enough.
Mr. Prepper has decent graphics, a fun throughline for a story, and really opens up in terms of actions the further on you go. Yet it’s the needing to do it in such a limited window, both for the auto-save countdown and the lack of mouse, that keep it from being something that I’d come back to time and again.
Why Pizza? might be wacky and unique (for better or worse) in terms of its presentation, but at the end of the day this is yet another subpar indie platformer whose sole selling point is giving hoarders and compulsive completionists another easy platinum trophy in less than half an hour. No matter how unsettling its presentation is, there are literal hundreds of games like this one out in the market, a good chunk of them offering a lot more polish and bang for your buck.
POSTAL: Brain DamagedPC
At its core, this shooter has some of the most impressive level design I’ve seen in a while, and its combat is also pretty good. There was some love put into this title, something that cannot be said at all about the mainline Postal games.
METAL MAX Xeno RebornSwitch
Metal Max Xeno Reborn is unsatisfying. It tries to reinvent itself from its original release but ends up retreading the same systems, only now with shinier paint. My hopes were high when I came into it but with each minute spent playing, it all plummeted. It got to the point that I’d dread having to continue. The only reason I did so as much as I have is that I was providing coverage.
Pretty Girls SpeedSwitch
This is a game for no one, and its only redeeming quality is that it works. Congrats, Pretty Girls Speed, you’ve passed the bar of being functional. It still doesn’t make you worthwhile.
The Centennial Case : A Shijima StoryPC
The Centennial Case: A Shijima Story brings a commendable effort, but the whole thing feels like being at a twelve hour murder mystery dinner with intermissions of the most boring game of dominoes you’ve ever played.
SpellForce III ReforcedPS5
It just fundamentally doesn’t work. I would struggle to order one group to attack an enemy during battles, and by the time I did, the rest of my army had been massacred by everyone else. I’ve never been so frustrated with a game before. And this was just on normal difficulty, the idea of people playing this on harder ones is absolutely laughable. So in summary, avoid this port. Play King’s Bounty II instead.
Deadcraft is an amalgamation of inspirations coming together to create something distinct. And you know what, the various fascinating ideas and mechanics are enough to assure there’s fun. What ends up bogging down the session are odd decisions.