1194 Published Reviews
Even with a few random bugs, it's difficult to think poorly of Smelter. It's a handsome game with an interesting mythology, a rocking soundtrack, and a fun mix of action-platforming and real-time tower defense. There are some small problems — overlong stages, tedious twin-stick segments, a late-game difficulty spike, and a couple of missed narrative opportunities — but overall this is an enjoyable homage to classics like ActRaiser and Mega Man X.
It Takes TwoXbox Series X
Even with the few slightly irksome qualities previously stated, Hazelight's latest is a joyous jaunt I can't stop talking about with anyone who’ll listen. Whether looking at its rare gameplay structure, interesting premise, or great production values, every element works in tandem to make for an experience that's one-of-a-kind.
I Saw Black CloudsXbox One
All things considered, I Saw Black Clouds may rank as Wales' worst FMV title I've yet played. This could be partly tied to my exasperation with continued technical issues, but even that consideration only distracts from poor fundamentals. It wants to be a choose-your-own-adventure movie template while consistently disrespecting player choice.
Lost Words: Beyond the PageSwitch
The game very much succeeds with its emotional narrative, to be sure, and this seems to be its primary goal; it presents a creative spin on the premise of a young mind coping with grief, exploring personal growth, and finding inner peace through a colorful, interactive experience. Most of the depth that is present exists on an emotional and atmospheric level, with mere glimpses of ingenuity on the gameplay front.
Turnip Boy Commits Tax EvasionSwitch
Although Turnip Boy Commits Tax Evasion sounds like a joke, in reality it's a perfectly acceptable game. For a couple of hours you can meet some zany veggies, beat a handful of dungeons, and stick it to the IRS — Idiot Radish Squad. Due to the short running time, however, the game never satisfactorily unpacks its story, mechanics, puzzles, or gameplay systems. This is one turnip harvested just a little too soon.
Evil InsideXbox Series X
Encroaching upon the signposted finale gave me a sigh of relief; not one of escaping undistilled trepidation but of disregarding whatever it was all about. Even with incredibly minimal positives, Evil Inside resigns itself to being a cliché-laden homage of P.T. with little else to say. Its more charitable category as a humble – if still woefully underdeveloped – indie project would go down smoother were it not set at such an egregious price. Another one for the digital dustbin.
The Outer Worlds: Murder on EridanosPC
Does the story itself manage to justify a purchase? Definitely not at the DLC’s $15 asking price. If you really enjoy Obsidian's writing independent of tough choices and you just desperately need more of it, then it might be worth your while if it goes on sale.
Soulstorm is an Oddworld game, with all the oddities that name implies. It's demanding, unforgiving in spots, and sometimes very frustrating. Yet it also boasts an intriguing narrative, stellar art direction, flexible platforming-puzzling gameplay, and lots of replay value.
Designing a story - game or otherwise - around inevitability is not easy. A freshmen studio like Mischief does deserve props in that respect. It's a special, surprisingly honest premise that could be a good candidate to examine in game schools.
Overall I came away hugely impressed with Synergia. It offers a lot of unique thoughts on its vision of the future and is backed up by some stellar audiovisual design, meaning it's a joy to experience.
MONSTER HUNTER RISESwitch
Those issues aside, Monster Hunter Rise is certainly still fun. The quality of life improvements are welcome additions, as is the greater focus on mobility and speeding up the game. I can’t say that I personally view Rise as the ultimate culmination of years of Monster Hunting progress as some reviewers seem to, but if you’ve enjoyed previous hunting outings then you'll absolutely feel right at home here.
Marvel's AvengersXbox Series X
It's just that at every turn – storytelling, confused level design, unrepentant grinding – it feels like corporate wants to reward you only after ridiculous time investments. They know exactly what they're doing. From top to bottom, Crystal Dynamics & co. have made an inherently-confused title that takes an Infinity War to reach an Endgame. That sounded better in my head.
Say No! MoreSwitch
Say No! More is one of a kind. It's imaginative, inspiring, and very, very funny. It's thoughtful about ways to set up boundaries in our professional and personal lives, and how to deploy a negative word, "no", in positive ways.
Battle Brothers – A Turn Based Tactical RPGSwitch
These days, it might be hard to convince people to spend 30 hours learning how to fail at playing a game, but the chosen willing to swallow their pride and cough up a few teeth have access to a very rewarding title with almost limitless replay value. It's not nearly as accessible as it should be for a re-release, and Battle Brothers would sooner take your hands from you than hold them. If you're brave enough, offer them up; you might be surprised what you get back in return.
DOOM Eternal: The Ancient Gods – Part TwoPC
There are a lot of significant steps taken to refocus Doom on what it does best; Part Two is, at least, fun to play, which is more than I could say for large swathes of Part One. The ending gives the impression that it may be some time before we see the series return, but whenever it does hopefully it resembles this DLC more than its predecessor.
STORY OF SEASONS: Pioneers of Olive TownSwitch
No matter its flaws, Pioneers of Olive Town is a game that's hard to put down. Its combination of farming, social simulation, exploration, and crafting is both engaging and rewarding, even if crafting is soured somewhat by the pesky maker system. If you like peaceful, low-stakes simulation gameplay and have a few months to spare, consider relocating to Olive Town.
3 out of 10: Season OneXbox Series X
If nothing else, at least Terrible Posture Games gave itself a low bar to cross. At one point I thought that point threshold wasn't too far off, until I warmed up to it. 3 out of 10 - Season One is close to many popular TV shows whose initial airing begins on a rocky start.
Taxi ChaosXbox One
Lion Castle Entertainment took an underrepresented idea and did virtually nothing with it. As simple as the concept of Crazy Taxi is, every part of that world felt vibrant and exciting; in contrast, there wouldn’t be a hint of visual identity if Taxi Chaos had an arcade cabinet.
BRAVELY DEFAULT IISwitch
Bravely Default 2 feels so close to putting everything together and being ready to seriously compete for game of the year, but it just missteps at a couple of crucial junctures and falls short of greatness. And that really is the theme of the Bravely series; so close to putting it all together, but falling just short of “great” each time.
Beach Buggy Racing 2: Island AdventureSwitch
If you're looking for a new racing game, consider investing in Beach Buggy 2: Island Adventure. It's an approachable racer with snappy controls, interesting tracks, and loads of content that will keep you and your friends occupied for hours
This level of quality, love, and genuine dedication is the exact thing that the gaming industry should be supporting. I usually won't tell someone to buy a game, but let me put it this way: if you happen upon me out in the wild and have a Switch in tow, I'll consider purchasing you a copy.
When it comes to the most important elements - the level design, how the game plays, and whether it entices you to come back and keep playing - 30XX is fantastic. There's more than enough here for anyone who enjoys Mega Man games.
Neptunia Virtual StarsPS4
Despite blatant gameplay drawbacks, Neptunia Virtual Stars is a decent new entry because it's very faithful to the series' roots. It renews the parody and humor with praise-worthy creativity, the narrative remains pleasant, the nod to the V-tuber craze is great, and the improved graphics are welcome.
Whether by mismanagement or opportunism, Destruction AllStars feels like Sony and/or Lucid Games deliberately crashing a Porsche head-on into a concrete median.
Cathedral delivers on the promise of its name. It's mysterious, immense, and filled with treasures and secrets of the past. It's also a satisfying entry in the Metroidvania sub-genre, with challenging gameplay, rewarding exploration, and a huge amount of content. Sometimes, due to overlong dungeons or unduly difficult encounters, it can be too much of a good thing, but more often than not it hits the mark.