327 Published Reviews
Despite certainly being an interestingly designed game with its fair share of mysteries, I found myself not having as much fun with it as I’d expected. Rooms with no purpose, a complete lack of navigational ease and a challenging to follow UI does not help either, especially with the in-game map not being all that user-friendly. FEZ is very much a game of its time and while there is merit to porting the game over to the Switch, there are others which are more worth your money and time.
Sunblaze is a lovely escapade packed to the brim with hundreds of increasingly difficult levels, and it’s a treat. I’d recommend this to anybody who wants to get into the harder platformers, taking that initial leap from the likes of Mario.
Come for the RPG, stay for the Miis; that's the foundation that Miitopia has laid out for itself. Even after playing through this game once more on Switch, it's still quite baffling why this game received the port to Nintendo's modern system over some other titles that could have used the love and attention.
While Maneater was fun at first the novelty of playing as a giant murderous shark, it dissipates quickly and the realisation that you’re playing yet another generic Open World game sets in. Don’t get me wrong, I had more fun with this than most Open World games I’ve played in recent years.
Astalon: Tears of the EarthSwitch
Astalon: Tears of the Earth is genuinely one of the best indie games I’ve played on the Switch; the party mechanic provides depth and enjoyment that I didn’t think was possible on a game of this scale. However, there are some frustrations with the in-game map and at the time of writing this review in early June 2021, there are a number of bugs/glitches that inhibit the gameplay and possibly even prevent 100% completion.
Famicom Detective Club: The Two-Case CollectionSwitch
All in all, the Famicom Detective Club games are great. The stories are very strong and rightfully so considering that it’s their main offering. There are definitely flaws in the games that do not need to be there considering they are remakes but they don’t tear it down.
Overall, I have pretty mixed feelings about Beautiful Desolation. On one hand, it features an old-school Fallout vibe that I absolutely adore but the constant wandering, getting lost and general ambiguity has left a bad taste in my mouth. A better objectives menu and some markers would’ve gone a long way to making this game more digestible.
Very Very ValetSwitch
It's wacky; it's fun; it's a lot of laughs and quite frankly, I just couldn't put it down. Very Very Valet epitomises what makes the local co-op frantic party genre so much fun. The skeleton of the game certainly takes on that of Overcooked's but it runs a marathon with it in its own direction.
Shin Megami Tensei III Nocturne HD RemasterSwitch
A challenging, but tactical combat system drives this classic RPG, however it is held back due to it trying to keep that original feel of the game. Very limited save points, coupled with the high random encounters rate, really holds the game back, especially when you compare it to modern RPGs.
New Pokemon SnapSwitch
Did I enjoy New Pokémon Snap? Absolutely! Was it everything I hoped it would be after 22 years? Kind of... Nostalgia is a tricky thing where when you get what you want after so long, it just may not live up to the hype level that you'd unfairly set in your mind. While it may lack in certain areas and have a rather ambiguous point system, seeing the world of Pokémon look so beautiful deserves praise in and of itself.
Space Commander: War and TradeSwitch
The only compliments I have for this game are in its concepts. I was genuinely excited to review this game when I saw the trailer for it. However when playing it, I got the impression that the developers might have bitten off more than they could chew. I have since changed that thought when I realized that Space Commander: War and Trade is actually a port of a mobile game.
Root Film is something special: aesthetically astounding with sprinkles of humor and intrigue which makes for an experience that is hard to describe. The level of care that went into this title is staggering and apparent in almost every aspect of gameplay. The developers, writers and artists all left a piece of themselves in Root Film and that makes it all the more special for someone like myself who can appreciate the work itself and not just the finished product.
Super Mario 3D World + Bowser’s FurySwitch
Oh Mario, how I love thee. Super Mario 3D World + Bowser’s Fury is a wholesome and pitch perfect video game which provides great value for money given the amount of content that is crammed inside of it. Great for seasoned Mario players, newcomers, kids, adults, whatever.
Death Road to CanadaSwitch
Death Road to Canada is a modern, comedic, zombified reimagining of The Oregon Trail. While not without some shortcomings in my opinion, the game more than makes up for them with its quirky personality. Everything about the game serves to further its 70s-80s retro cinema aesthetic.
I really wanted to like this game. Everything outside of general gameplay is amazing but playing the game is just a boring slog. I was genuinely asking myself after each level if I was done so I could get started on the housework.
Rogue Heroes: Ruins of TasosSwitch
It has all the makings of a quality topdown action-adventure game and it's made all the more enjoyable when played with friends, but it leaves a little to be desired in the personality department. It's a fun game that has a lot to offer, but it just doesn't go anywhere beyond that.
I like to see myself as a Metroidvania connoisseur, having played so many, and Cathedral is among the best I’ve played on the Switch; it’s a fantastically well-put-together adventure with addictive gameplay and a must-have for any fans of the genre.
Glyph is a beautiful 3D platformer that successfully pulls off its own hook without overcomplicating itself. There is so much to love about this game's platforming mechanics and if it wasn't for a lacklustre soundtrack and shoed-in plot, it could have easily been considered as an early contender for indie game of the year.
HYPERCHARGE: Unboxed is a charming game with great level design and visual theming but can get repetitive really quickly. Yes, there’s a lot to unlock, but if you don’t gel with the slightly janky controls, all of the unlockable cosmetics and features aren’t going to keep you playing.
I am officially in two minds over Blue Fire; on the one hand, it's a beautifully crafted 3D platformer slash Legend of Zelda-style action-adventure game that we've all been dreaming about and yet on the other hand, its artificially increased difficulty that comes as a result of the exclusion of a map has me utterly dumbfounded.
Persona 5 StrikersSwitch
Persona 5 Strikers is a fantastic addition to the franchise and the first venture of Persona on the switch, hopefully leading to more titles being added in the future.
I really enjoyed playing NUTS and I think the main reason for this was because it just wasn’t what I expected at all (in a good way). It’s both relaxing and calming, but also a bit scary at times, and I really enjoyed that ambience as it’s something I haven’t really experienced in a game before.
Olija is a beautiful piece of interactive art that will pull on your heart strings and test your mettle. Its plot unfolds with subtlety and grace, pulling the player in to the point where one can almost smell the waves of the ocean.
Strange Field FootballSwitch
Strange Field Football had potential but unfortunately, the poor AI and lack of depth does let it down significantly. However, it can also be quite funny, especially during some of the more chaotic situations that evolve on the pitch.
Cyber Shadow certainly makes a name for itself under the Yacht Club Games moniker, but it doesn't quite live up to the hype. Its 8 bit influences come out in full force and will be nostalgic to those who grew up in the 80s/90s, but it could've done the game service if it left some of those traits in the past.