1333 Published Reviews
All of this will likely strike a chord with Oddworld lifers, who may be willing to look past Soulstorm's more eccentric quirks. But as a casual appreciator of this universe, I spent a lot of my time with this game thinking about Lorne Lanning's long-gestating desire to make an Oddworld film. It's an attractive prospect: A new work from the talented Oddworld Inhabitants team, but without the bad collision detection.
Crash Bandicoot 4: It's About TimePC
Crash 4 is the kind of retro throwback that actually earns its spot as a successor to the original trilogy. There’s the occasional bandicoot stumble, but it's a responsive, precise platformer that looks as good as it plays.
Trials of FirePC
Overall though, these are minor blemishes. Trials of Fire is a taut and muscular RPG roguelike that successfully distils the action and mystique of sword and sorcery into card battling form.
Buried by an unsatisfying combat loop and bad campaign, Outriders is a forgettable loot game that ends right as it's getting started.
Record of Lodoss War-Deedlit in Wonder Labyrinth-PC
Deedlit in Wonder Labyrinth is a brief but fun foray into a well-worn genre. The mode-swapping and elemental attacks are enjoyable, but the game is over just when it starts to reach a proper crescendo, with 100 percent of the map revealed (and presumably all the gear and spells) in under six hours. Not quit a full symphony, but a fun little ensemble.
The noir genre is all about how characters are caught up in circumstances that are beyond their control—people who are trying to stop a series of events from unfolding but ultimately have no power to do it. Genesis Noir captures exactly that and its deterministic framing of human history and poetic presentation of the Big Bang is a wonderful way to explore it.
Shelter 3's environment may be pretty, but it's not enough to forgive a game that ultimately feels unfinished.
Spacebase Startopia is a missed opportunity to meaningfully build on a classic, but it's still an entertaining management sim.
Yakuza 6: The Song of LifePC
The difference between each comes down to a handful of things: the plot, the themes, the surprising new distractions, the feel of the destinations. Yakuza 6 isn't the best game in the series, but it's nonetheless a deserving part of it, and well worth playing… at least when you're ready.
The beauty of Maquette is that it quietly phases out of your life after about three hours. I played the game in a single evening, and sank deep into its thematic grounding. Even in a crisis, when it feels as if your brain has severed its failsafes and is cascading through a bottomless disaster, human beings have a way of finding fertile soil again. That's not a new story, but it's always a good reminder.
Monster Energy Supercross - The Official Videogame 4PC
Not the finest physics simulation ever, but good enough to convey a uniquely challenging discipline—plus, all the customisation items in the world.
HellSign has a lot of good ideas, but they only really coagulate to outweigh its mechanical and pacing problems towards the endgame, and I don't think I would have gotten that deep into it were it not for my reviewerly obligations. It does reward your efforts eventually, but the journey to get there is an arduous one.
The spirit of early-'90s fantasy games, cleverly revived in an original and digestible form.
Classically styled and rich in detail, Nebuchadnezzar's city-building fun is hindered by micromanagement and trading issues.
Little Nightmares IIPC
Little Nightmares 2 gets most things right, from the unsettling atmosphere and brilliant character design to the fascinating puzzles, but the combat is a swing and a (very slow) miss. It’s a game which pulls you into the shadows, knowing how to get scares without slapstick horror.
Persona 5 StrikersPC
There are far better third-person combat games out there. Better RPGs. Better visual novels. None quite look or sound quite like Strikers, except for Persona 5, but you'll be fine letting the memory of Persona 5 stand on its own (if you can ever play it).
Nioh 2 – The Complete EditionPC
Nioh 2 runs and plays beautifully. Ever since Dark Souls set the world alight, FromSoftware have had plenty of imitators come for the crown. Often, even the better ones come with the caveat of not being as good. Nioh 2, though, evolves what was already unique about Nioh into something that Team Ninja can very much call their own.
Field of Glory II: MedievalPC
The way battles hang on tense moments and unknown outcomes from chaotic melees is no less tense in Medieval than in previous Field of Glory games. There are a lot of ancients wargames on PC, and it's nice to see the medieval period finally get some turn-based love.
Werewolf: The Apocalypse – EarthbloodPC
Thee inability to backtrack or create multiple saves means the rare instances of choice are one-shot deals. Yet I've played this game start to finish twice, and enjoyed it both times, which counts for a lot. It's a B-movie experience in the best possible way; not so bad it's good, but so determined it's good.
Eventually, Girl and robot will return back to her home planet and solve the ambiguous crisis here to doom us all. Some mild plot points will be resolved, and Tohu will fade off into the distance leaving nothing more than a winsome memory.
Cyber Shadow isn't the peak of the genre, but it's a shuriken's throw away.
It's unfortunate that Disjunction occasionally veers from being challenging into unfair, lacking a certain clarity to the rules of its world, because otherwise it's a slickly designed and rewarding stealth puzzler.
As we encounter an inscrutable culture headed by the beautiful Lady Olija, who we chase into submission. But I also loved the clash of rough and ready mariners facing a strange and terrible world of corrupted beauty. I only wish their voyage was a little longer.
Gods Will FallPC
It's less punishing than those games, and considerably shorter than your standard Soulslike—a successful run should take around eight hours. But you'll still step away with war stories that feel hard-fought—albeit ones that, with no inns or taverns to tell them in right now, might never leave your room.
Top-notch actors realize complex and memorable heroes and monsters along the way, and the score, sound design, and art are gorgeous, pulling together an unforgettable, cohesive whole. The Medium is going to stick with me for a long time.