Nintendo World Report
1906 Published Reviews
Pixel Puzzle Makeout LeagueSwitch
Pixel Puzzle Makeout League does one of the best jobs I’ve seen of fusing Picross with another genre. The puzzles are awesome, the world is wild, and the story is engrossing. I only have the faintest critique for this game, as there are a few stretches where the story drags, but it’s likely I felt that way because the Picross on display here is well-designed with some of the best usability features the puzzle style has ever seen.
Angry Video Game Nerd 1 & 2 DeluxeSwitch
The developers FreakZone Games have created a pair of competent games that play to their source material well. If you’re into platforming that’s as hard as diamonds and still enjoy the series’s brand of humour, you might want to take these games for a spin. But for me, who hasn’t watched a Nerd video in years and had his fill of NES hard when the NES was the system of record, I’m out.
Pikmin 3 DeluxeSwitch
That all being said, it’s very easy to recommend Pikmin 3 Deluxe, especially if you have never played the game before. I wish the new playable content was more substantial or there was online play, but the additions are still an overall positive.
Oceanhorn 2: Knights of the Lost RealmSwitch
Oceanhorn 2 has one or two glaring weaknesses. I certainly had moments of real frustration, but upon overcoming them I’d once again be presented with a world I couldn’t help but explore. The story is fun, if a little predictable. Dungeons and puzzles in the world are varied and just the right degree of challenging.
Oddworld: New 'n' TastySwitch
Looking back at Abe’s Oddysee, it couldn’t be clearer how much refinement was done in the action, and how much effort was taken to make it visually pleasing insofar as this world can be. There’s an undeniable charm in its oddness that provides a flavor to this Switch port either way, which makes it easy to recommend. Just make sure to give your fellow Mudokon co-workers a friendly hello.
Batbarian: Testament of the PrimordialsSwitch
Batbarian is a tight package that blends 2D pixel art Metroidvania with a modern day humor aesthetic. It may be a mouthful but it brings a lot to the table. The art and music style bring the jams of the retro age as well as its storytelling and humor bring a modern sensibility. Despite the occasional difficulty spike (which can be adjusted with assists), Batbarian: Testament of the Primordials is a game worth trying out. If only to see what’s really going on in that cave.
ScourgeBringer offers everything you’d want from a roguelite experience. Fast-paced gameplay, amazing visuals and soundtrack, and understandable systems round out a truly enjoyable experience. Some button-heavy combat and hardcore difficulty aren’t enough to damper the fun to be had in this top-notch action-platformer.
Filament is a game I thoroughly enjoyed for expanding my puzzle-solving skills, as well as delivering a relaxing soundtrack, visuals, and wonderful story. This is one of those games that you can either spend a whole weekend playing through, or even just pick it up quickly during a lunch break for 15-20 minutes, then pick it right back up where you left off.
Carto’s creativity is constantly on display in ways that surprised and delighted me essentially at every turn. It’s a tightly packed shot of brilliance that manages the balancing act of spending just the right amount of time in an area and on an idea. I was left satisfied but still wanting more at the end of the adventure. The blend of soothing puzzle gameplay and optimistic story makes Carto both a top-shelf Switch indie and a welcome respite for this year.
Supraland is an eye-catching game with some great ideas behind it. Unfortunately its world design flounders so incredibly that it manages to drag everything else down with it. If you’re patient enough, there are fun moments to be had here. But they’re constantly bookended by confused wandering through what ought to be a much more interesting world.
Ring of PainSwitch
This is a game designed with a vision which was successfully executed. Playing Ring of Pain to see that execution alone would be worth it. Fortunately, there also happens to be a decently compelling dungeon crawler in there despite some pain points.
Bite the BulletSwitch
If they had done this and made the co-operative function of the game cleaner, this would be a game I would love to play to kill time when I had my friends around and wanted to play something easy but unique. Then the humorous ideas around the idea of eating, belching, getting too fat by overconsumption, and more would all shine even more with multiplayer.
Pumpkin Jack is only a few hours long, but it feels very complete. It lasts exactly as long as it should without ever really getting repetitive. Combat can start to feel a little ridiculous towards the end as it throws huge amounts of enemies at you in a desperate attempt to provide a challenge against your evermore powerful weapons.
Ultimately Space Crew does have some notable moments and gameplay ideas, and it’s astounding that Runner Duck, a very small team, developed a game of this scale. But the core gameplay loop loses its luster far too quickly and drags on for far too long to give a full throated recommendation.
Like Minit and Gato Roboto before it, Disc Room is another compact but wonderful title from publisher Devolver. Leaderboards for each room and an unlockable Hard mode give players ample reason to continue playing even after conquering all 50 rooms, which is no small feat in itself.
The Jackbox Party Pack 7Switch
Rebirth — отличная история, рассказанная с помощью знакомых геймплейных механик и неброской графики. Эта игра подойдет ценителям глубокой атмThe Jackbox Party Pack 7 might not be the best entry I’ve played, but it’s still a great collection of fun, innovative party games.
The Red LanternSwitch
I got my first successful run after about three hours of playtime, which depending on what kind of player you are could be seen as a good thing or a bad thing, though personally it felt a tad too short to me. Overall The Red Lantern is worth your time if you have an interest in the outdoors, a lust for adventure in the unknown, or just want to pet some fluffy sled dogs.
Even though some of the character designs are a little off-putting, the overall art style is quite attractive. Despite not really bringing anything new to the table, Röki provides a solid puzzle-adventure experience that only drags a little towards the end.
The pacing feels slow and doesn’t give the player many options to fully explore the world that is being presented. If Cloudpunk looks interesting to you, I’d highly recommend you look into other possible versions you might be able to play, because the Switch simply isn’t the place to explore the city of Nivalis.
Moon Kid’s Witcheye is a very fun, unique twist on the platformer genre, but it could also be described as a one-trick pony. Based around a single gimmick, the gameplay gradually wears thin over the course of its brief length. And truth be told, the unique controls won’t be everyone’s cup of tea. However, Witcheye is still a very solid recommendation if you’re seeking a kid-friendly, Halloween-themed game to play this October.
Piofiore: Fated MemoriesSwitch
I’ve usually been able to play through otome games around holidays, and the batch this year have been great ways to lose entire days. If you’re ultra-paranoid about typos Piofiore is an offer you’ll have to refuse - but if you can push past that, it will be an emotional roller coaster.
9 Monkeys of ShaolinSwitch
I was pleasantly surprised by how satisfied I was walking away from my time with this game. The growth in combat complexity was not only satisfying, but the various upgrades and equips allowed multiple strategies and approaches to levels that were surprisingly robust. There’s a beauty to the clean but vibrant backdrops and interstitial drawings. 9 Monkeys of Shaolin is a rewarding beat-em-up that belongs in every fan’s library.
Breakpoint brings an addicting and fast-paced arcade space shooter to the Nintendo Switch with neon colored action and a catchy techno soundtrack to boot. There isn't much else as far as modes, but the fast restarts can make anyone an addict in short 5 to 10-minute bursts. If the leaderboards do not entice, then the personal challenge to best your high score may be enough to keep bringing you back, if only for another quick run.
Foregone is a good game from start to finish. The combat provides an exciting challenge, the art style is on point, and there are just enough mechanics mixed in from various genres to keep things interesting throughout. However, following the source material of the inspirations a little too closely means Foregone can feel like a lot of good ideas that don’t come together in a fully-thought-out package.
The Story Mode is strong in its relative simplicity, and the pre-designed puzzles are enjoyable even when they get delightfully maddening. Here’s hoping that, like some of the ‘90s-era action puzzle games that inspired it, someone will take the concept of Petal Crash and add all sorts of online updates and doodads. That’s really the only thing holding this back from being one of the best of its kind on Switch.