333 Published Reviews
Demeo: PC Edition is a great game if you want to relax with a small group of friends and play a turn-based virtual tabletop RPG. While the graphics are stylized, they fit the atmosphere. The music, sound effects, and voiceover create an engaging and fun experience.
Triangle Strategy focuses on delivering a deep story with an emphasis on player choices and dealing with the consequences of those choices. The amount of narrative between battles might be too much for some players, however, it’s also what makes the game stand out. The combat and class systems are relatively straightforward but rewarding in their own right. Finally, with four different endings and multiple different paths throughout, Triangle Strategy will make you keep coming back for more.
Tiny Tina's WonderlandsPC
Gearbox really listened to fan feedback from its launch of Borderlands 3 and is making sure that Tiny Tina’s Wonderlands is launching as feature-complete as possible. If you’re a fan of looter-shooter mayhem, or are looking for a new co-op adventure set in swords and sorcery (and guns) then I would strongly recommend playing Tiny Tina’s Wonderlands.
Babylon’s Fall should have fared better than it has. Hidden somewhere behind a myriad of poor choices is some enjoyable hack and slash combat. Going with an online-only, GaaS model and still sticking gamers with a $60 price tag. The strange choice of the watercolor painting art style. Taking nearly 20 before introducing any of the interesting pieces of character customization.
Mortal Online 2PC
Mortal Online 2 is not a complete game. This feels like an early access title in disguise, just waiting to start charging its players a $15 monthly subscription fee in order to keep development on track. The fact that its first two and a half weeks after launch was unplayable by the majority of the playerbase is the most telling of all, but in tandem with too many missing systems and features it’s not hard to think of it as an unfinished product.
Elden Ring is all about picking yourself up, dusting yourself off, and sometimes finding something more enjoyable to do. It's worth the investment.
Guild Wars 2: End of DragonsPC
Overall, End of Dragons feels like ArenaNet has taken all the lessons of both Heart of Thorns and Path of Fire and honed their newest expansion into the best of both. The few areas where things aren't quite there, they are working hard at fixing them in the right way, which will be best over the long term, rather than quick kneejerk solutions. This is the perfect capstone to the story they have been telling for the last ten years, and this expansion makes me excited to see where they will go from here.
Zenith: The Last CityPC
The game can be a grind, especially when soloing. But the combat, group activities, and box price all are on target. Features like climbing and gliding make for a uniquely VR experience. But lack of content and the existing bugs are currently holding it back from being a must-own VR title.
Total War: WARHAMMER IIIPC
I am really enjoying Total War: Warhammer III, but it may not be for everyone since specific mechanics, like the spawning chaos gates, could become tedious for some players as the campaign progresses. The story could also not resonate with some players. I personally have enjoyed the prologue and campaigns, but I could see it missing the mark depending on how interested someone is in the daemons and the Choas Gods. The game does have some technical problems, and I am a touch disappointed with parts of the enemy AI. But the single-player story, new features, and solid multiplayer offerings are top-notch. If you are a fan of the previous games or this genre, this is a must-play title.
Everything about my experience points to GATO Studio either running out of time or money (or both) before they could complete The Waylanders. A story that starts off in a fresh setting and filled with interesting characters, nice visuals and outstanding voice acting is quickly derailed by technical flaws and an ever-growing list of bugs. I rarely complain about too many side missions or additional features like romantic endeavors being added to a game, but this is a perfect example where cutting out unnecessary features would have allowed GATO Studios to focus on the things that really mattered. Sometimes, less can be more, and that appears to be the case here.
Destiny 2: The Witch QueenPC
Outside of this issue, I truly believe that Destiny 2 is in the best place that we have seen the game since launch. I would also go so far to say that I truly believe that The Witch Queen is the beginning of what I think could be the greatest years of content for Destiny as a franchise. All of this is built on the shoulders of eight years of deep lore development fostered by Bungie, disseminated within the community, and consumed in formats that are getting easier and easier to digest. Bungie has a history of creating amazing stories, but they just keep getting better at the ways they are telling them.
Death end re;Quest 2PS4
Even with Death end re;Quest 2’s visual issues the combat and skill system keep the gameplay enjoyable. It’s quite fun watching monsters smash into each other and bounce off the arena walls like taking a part in a game of Beyblades. Just be sure you know what you’re getting into because there are several periods of downtime when experiencing the beautiful visual graphic novel portions of the game.
Horizon Forbidden WestPS5
Horizon: Forbidden West is everything I wanted from a follow-up to the excellent Zero Dawn, from the twisting story and fierce combat to the cast of memorable characters. Playing this for the first time felt like getting back on a bicycle, and before long I was traveling the wilds with Aloy just as we did before. There are a few technical missteps, and some of Aloy's dialogue sounds forced, but the majority of the game is simply amazing. I couldn't wait to get back into the world of Horizon after Zero Dawn, and now I can't wait to return again after playing Forbidden West.
While it’s clear that Lost Ark isn’t necessarily an ARPG, but rather a traditional Korean MMORPG with an isometric view, Smilegate is very clearly looking to cater to a specific audience. Lost Ark finds itself focused on a never-ending gear treadmill, and it does an extremely good job at it. Unfortunately, casual players who want to explore an interesting world or want diverse or more dynamic content will likely be let down. And while Lost Ark is fun, the arduous leveling process and repetitive endgame will likely lead to polarizing opinions about it, with most players either loving or hating their experience in the end.
Dying Light 2 Stay HumanXbox Series X
Let's get one thing straight: I do enjoy playing Dying Light 2 Stay Human. The story is great and warrants additional playthroughs thanks to multiple endings, the combat feels awesome, and there's a ton of stuff to do in this sprawling city (500 hours worth, apparently). It just needs to clean up the technical issues and stop spawning the final boss inside the platform he's standing on, among other things. If that happens, the impact--much like the game itself--will be night and day.
It is hard to articulate just how detrimental the Chaos Portal section of Kingdoms of Amalur: Re-Reckoning - Fatesworn is to the rest of the new content. Until those portals opened this felt like a story worthy of Amalur, with a few twists and turns and Agarth acting a fool (as is tradition). Then the brakes were pumped, and I was buried in purple Chaos energy for far, far too long in the main arc. If there's one lesson I hope any prospective sequel developers take from this big adventure, it's this: leave the Chaos Portals out of this and just make the game you know you can make. As the rest of the adventure proves, the Amalur franchise can still hold its weight.
EverQuest II: Visions of VetroviaPC
Overall, the expansion is good. The graphics still hold up, combat is fun, and the new zones are interesting to explore. The developers did a great job with the story, and while the ending was a bit of a letdown it leaves enough open story threads for hopefully something interesting in a future patch. Everquest 2 Visions of Vetrovia kept me engaged and rekindled my interest in EQ 2 to the point where I have started a new Monk and am already level 50.
That's not to say Rainbow Six: Extraction is a bad game, it's the opposite in fact. This drastic change in tone and structure from the Rainbow Six: Siege we've all come to enjoy is cool…for a time. The different alien types--while seeming overly familiar compared to other video game monsters--are fun to fight and strategize against. The objectives are fun and tense, and the "do we continue or leave now" choice is always filled with tension. I just wish there was more of this game to play, and that the repetition of the game didn't set in so soon. Extraction is certainly worthy of the Rainbow Six moniker, I just don't know if it will be laying Siege to the other game's fanbase anytime soon.
Sands of SalzaarPC
Sands of Salzaar, for all intents and purposes, feels more like a work in progress as opposed to a final release. If this were an early access preview, I would say that each of the core components has potential and just needs to be fleshed out. As a final product review, I must say that even though Sands of Salzaar promises an intriguing blend of RPG and strategy elements, it fails to provide the depth and complexity needed for long-term replayability.
The Lord of the Rings Online: Fate of GundabadPC
All that said, I’ve really enjoyed my time in Fate of Gundabad, and while it’ll be interesting to see how the story of the Dwarves progresses from here, the journey has been worth it overall. The Dwarves are an interesting race in Middle-earth, often overlooked in favor for Men or Elves, so seeing them get their due after years of fast tracking the War of the Ring story has been a nice change of pace.
Century: Age of AshesPC
Century: Age of Ashes expands its content. This is a great start to what amounts to a game that thanks chiefly to Spoils of War is an incredibly innovative take on the aerial dogfighting genre. That said, unless you really enjoy it, it can start to feel repetitive very quickly. I need more reasons to come back other than just because the dragons are pretty and there's a great strategy element. Adding in more content can only help keep Century relevant for a long time to come. I really did like Century: Age of Ashes. It’s been a long time since I just sat and sank a few hours into an aerial combat game, and this one did not disappoint. Hopefully, some changes will come soon and I’ll be able to continue to enjoy flying my dragon and taking out my enemies.
Endwalker isn’t a conclusion to the Final Fantasy 14 saga by any means, as the team has previously expressed. It’s an intense and heartfelt “thank-you” letter to the fans who have put time, money, and heart into the MMORPG all these years. This expansion is a lofty, ambitious epic that ties together story threads, characters, and powerful themes in a way that only a story so trusting of its players can pull off. It’s not perfect, but Endwalker’s tale feels so authentically conveyed, even despite how big FFXIV has become, that many players will feel like it might as well be.
Riders Republic is the de facto ruler of extreme sports MMOs. There is no denying that Riders is one of the best extreme sports games to hit the market in a long time, but the massively multiplayer portion of the game could use some work. There is very little cohesion that brings all of the various riders together as part of a republic. Even the main story is solely focused on your specific accomplishments in each of the sports.
Just like a visit to the carnival, even though it wasn’t the greatest experience ever, I haven’t ended a day playing Elyon feeling like I had a bad time. The bigger question for me is how long this carnival can last? We’re only a month past launch, and if you aren’t online for the daily reset, finding a group to run dungeons with can be difficult. The same can be said about finding a match for the various types of PvP. The fewer players there are, the harder it will be to turn a profit, so it won’t be long before the financials start to dictate what items go into the cash shop.
New World is off to a rocky start, but if Amazon can right the ship and address real player concerns, it has the chance to be something really special. But right now, it’s an okay experience overall that leaves me wanting more in order to stick around.