Given the price and the huge amount of variety we’d recommend Rad to just about anyone. It’s not the most exciting game to look at – with an unnecessarily ugly art style – but the sense of never knowing what’s going to happen next, despite constantly starting from scratch, is something few other games can match. For roguelikes it’s a pretty radical departure from the norm, and we mean that in both senses of the word.
Friday the 13th: The Game Ultimate Slasher EditionSwitch
Whether the argument over the film rights and change of developer is going to mean more significant change in the future we’re not sure, but it feels like that ship has sailed now. Jason does have a habit of turning up on boats unexpectedly but in this instance we’re not sure it’s really worth his trouble anymore.
Pillars of Eternity: Complete EditionSwitch
But while Pillars Of Eternity does nothing to build the future of modern day role-playing it is an almost perfect homage to its past. There’s currently no clue as to whether Obsidian will return to make similar games now they’re owned by Microsoft, but they can at least rest easy knowing they made one of the last great CRPGs.
Metal Wolf Chaos XDPS4
Metal Wolf Chaos XD is one of those games that’s destined to be described as ‘so bad it’s good’, even though that really isn’t accurate at all. Admittedly, ‘so competent it’s okay’ doesn’t have quite the same ring to it but even that is a generous description of this mostly dull and frequently irritating action game. In the end it’s more entertaining to watch it in short clips online, as you laugh at the absurdity of it all, than it is to actually play it.
Age of Wonders: PlanetfallPS4
Age Of Wonders: Planetfall isn’t short of flaws but it isn’t short of ambition either. It takes on far too much at once, but if you’re willing to compensate for its failings it’s surprisingly easy to have fun with. You can argue that it’s not the player’s job to make up for a game’s faults and that’s true, but if you put in that extra bit of effort you might just find yourself falling for the game anyway.
Madden NFL 20PS4
Madden NFL 20 won’t shake up the world of sports games but did EA ever plan on that? Their product is the best on the market and a cash cow, so as long as that remains the case their annual releases will follow this trend. The casual fan will find plenty to enjoy but diehards will see Madden 20 as just another facelift to a franchise that knows how to succeed but struggles to innovate.
Mutant Year Zero: Road to Eden - Deluxe EditionSwitch
More than just XCOM with talking animals, this inventive strategy game has plenty of new ideas of its own – even if Seed Of Evil does little for the existing replayability issues. An excellent combat system that learns the lessons of XCOM and, in its use of real-time stealth, has some interesting concepts of its own. A sturdy challenge and thanks to Seed Of Evil no longer quite so short.
As an example of how good games can look on the PlayStation VR, Cyberpilot is one of the best we’ve ever seen. But it’s a completely hollow experience, that has none of the intensity and grit of the real Wolfenstein games. If Bethesda want to experiment with VR then fine, because on a technical level this is excellent, but they should just keep it to themselves – and certainly not expect people to pay for it – if it’s also not going to be any fun to play.
Automachef may be one of the hardest sells of the year, given there’s no way to make it look or sound in any way exciting. And while that is not a word we’d used to describe it, it’s still a surprisingly engrossing and original experience. There is no one solution to any of the problems, and for those that hate hand-holding Automachef gives you almost complete freedom to experiment however you please.
Throughout his career Mizuguchi has always strived to combine graphics, gameplay, and music into a single interdependent whole, and Tetris Effect is arguably his most successful creation so far. The name Tetris Effect was well chosen, because you really do feel the game altering your perception, as it and the Tetriminoes become your whole world. You play Tetris Effect but you also get the feeling that it is playing you, the blending of game and gamer reaching a peak in which they seem almost one and the same.
The end result is a significantly better game than was first released and while there are still issues around the size of some maps, and the less than brisk pacing this inspires, Wargroove has now become the game it was always meant to be.
Scraper: First StrikePS4
Scraper: First Strike sounds great on paper: a VR-infused sci-fi role-playing set in a dystopian megacity. Unfortunately, the experience of playing it never lives up to that promise, the sluggish pace of its combat undermining the fun, and the role-playing lite trappings never quite getting going.
Blazing Chrome has a very singular purpose and that’s to be the best Contra III clone it can be. It achieves that almost perfectly and while that means the franchise is still stuck in the past this enthusiastic tribute almost makes that seem like a positive.
TINY METAL: FULL METAL RUMBLESwitch
Since Advance Wars is one of the few games we consider to be essentially perfect it’s no surprise that this only comes so close to matching it. But while Tiny Metal: Full Metal Rumble certainly isn’t flawless it is a great strategy game in its own right and if Advance Wars really is gone forever then this is a very acceptable second best. Read more: https://metro.co.uk/2019/07/16/tiny-metal-full-metal-rumble-review-advance-wars-alternative-10338116/?ito=cbshare Twitter: https://twitter.com/MetroUK | Facebook: https://www.facebook.com/MetroUK/
Sairento VR is a diamond in the rough, but because the action is so engaging the lack of polish never takes centre stage, its many distractions, mission types, and upgrade trees conveniently diverting you from its technical shortcomings. If you’ve ever wanted to feel as though you’re in The Matrix, dodging bullets and laying waste to dozens of would-be assailants with a nonchalant flourish, this is the nearest current technology allows.
SolSeraph might replicate the gameplay of the original it but doesn’t even attempt to channel the same sense of innovation and experimentation. Failing to offer any improvement or evolution of the concept is a far greater insult to its legacy than just letting the game being forgotten by history. A fate to which it is now assuredly doomed anyway.