2595 Published Reviews
Double Pug Switch may look alluring due to its cutesy visuals and low price, but I'd still recommend that you steer clear. Its level design is repetitive despite a few minor shake-ups, and it's hampered with many frustrating moments of trial and error. I do think that it has a pretty attractive visual style and its boss fights are entertaining, but it's still not worth enduring its many difficulty spikes.
Obviously, this title doesn't feature the same level of content as an X-COM game, but for younger players looking to try a new genre, this provides a great introduction - and it'll even keep parents on their toes too, as it's no walk in the park. It's great to see Transformers videogames back again, and after playing around with Battlegrounds, I can't wait to see what's in store next.
I do wish, however, that death felt more punishing and that a chapter select system was implemented to make backtracking simple. That said, Rebirth should absolutely be on your radar this Halloween if you're seeking a puzzle-focused horror that isn't afraid to play things a little differently.
DOOM Eternal: The Ancient Gods - Part OnePC
When I look back over my playthrough of The Ancient Gods, I don't feel let down by the DLCs limited size, or unfulfilled with the lack of ingenuity throughout it. Instead, I'm happily content with what it has delivered in Part One. The reason why Doom is so fun to play is because of how tight its gameplay mechanics are, and how well designed every aspect of the title is.
In places, Its interpretation even succeeds in doing so, because the world and the battles form two strong, well-made game pillars. However, the completely unfair progress system in combination with the dangerous monetisation traps creates an unreal, dystopian reality. One can only be grateful that this kind of game isn't (yet) good enough so that even more people to fall victim to it.
Mario Kart Live: Home CircuitSwitch
I certainly had a lot of fun with the game, and I'm already thinking of new course designs to try out once the weekend rolls along. Your mileage may vary though, as whether it's a great purchase ultimately depends on the size of your wallet and your living room.
Age of Empires III: Definitive EditionPC
AOE3 is an interesting real-time strategy experience that arrives crammed full of content and it's being pitched at a very tempting price when you consider everything that it has to offer. My advice: play them in order and enjoy the ride through history. The series might be getting on a bit now, but thanks to some thoughtful refinements, the years have fallen off and these strategy classics have been given a new lease of life.
Hi-Rez Studios has produced some great free-to-play titles over the years, from Smite all the way to Realm Royale. Whilst some have succeeded more than others, Rogue Company shows the most promise, even in its early days. The title has simple enough mechanics, tight, great feeling gunplay and characters unique enough to keep the gameplay feeling fresh.
Simply put: it's frustrating. At the same time, the sheer amount of content makes it seem like its bursting at the seams and the feel of the bikes is simply fantastic. Ride 4 makes me long for sunny days and the open road, for a free highway where I don't have to worry about suicidal AI-controlled riders. At least for the time being I can finally own a Harley Davidson without it being called a mid-life crisis.
If you have been following my journey with FIFA over the years, you know that I considered FIFA 18 as the ultimate entry in the series, and I even called it "the best FIFA ever", however, the situation started to decline after that. FIFA 20 already had some problems, but the situation has worsened dramatically with FIFA 21.
Necromunda: Underhive Wars looks good, although it's not jaw-dropping, however, the graphics certainly served their purpose. In fact, Rogue Factor has done a solid job overall, and the game will hopefully get more content soon. It looks and plays just fine, although at times it's annoyingly slow and the story isn't much to write home about.
Kirby Fighters 2Switch
Kirby Fighters 2 was a pleasant surprise; it's a cute and accessible brawler that does plenty to celebrate the pink puffball's legacy. Its mechanics are easy to grasp, its stages are representative of the series' entire history, and its cast of characters manages to feel distinct despite 90% being different Kirby copy abilities.
Super Mario Bros. 35Switch
The game is certainly fun to play although it doesn't quite reach the frantic heights of Tetris 99. A battle royale should be fun all the way through and not just with a handful of players remaining. Hopefully, Nintendo will balance things in further updates because when the game fires on all cylinders, it is truly excellent.
Basically, Crash Bandicoot 4: It's About Time is exactly what the fans wanted from a modern sequel, and maybe even something newcomers didn't know they needed. You just have to get used to somewhat erratic controls and some slightly tweaked reused environments.
Considering it's not quite a full-priced game, there's plenty to get stuck into, although I thought EA Motive could have come up with a couple of more interesting multiplayer modes to add even more variety. However, the core of the game - the cockpit experience, if you will - is Squadron's strongest aspect, and I think this can be a foundation for more in the future.
art of rallyPC
The graphics are delicious. So stylistic, minimalist and set in a colour scheme that is as dreamy and lovely as very few of today's games dare to be. Together with the superb music that offers pulsating beats and sweeping, beautiful tones in a very impressive 5.1 mix, the audiovisual experience that Funselektor Labs offers here is something out of the ordinary.
Serious Sam 4: Planet Badass is perhaps the largest misstep that the series has taken to date and I would only recommend it to the most hardcore of fans. The dialogue is poorly scripted, the gunfights feel needlessly padded out, and it lacks polish with plenty of technical issues.
It's those moments, which usually come after a painful death just before, that were the most frustrating for me. Those semi-regular lulls, and a couple of physics-related glitches, are my main complaints about Squad. On the whole, though, it's an interesting and thoughtfully-made big team shooter that creates a really distinctive and impressive atmosphere.
Port Royale 4PC
Taken together, Port Royale 4 offers very detailed trading simulation gameplay that will definitely satisfy players who enjoy micromanaging in-game economies. There are many hours to be spent figuring out optimal trade routes on a beautifully crafted game map. However, I'm afraid the turn-based combat system diminishes the game's appeal to a more general audience, including myself.
Choosing team builds, which item to take from a chest, who to level up, what risks to take on a map, which camp cards to use, and what individual actions to choose during a combat round, even if some choices wind up being obvious. Expecting more of a payoff in other areas may lead to disappointment, but if the machinery underneath still sounds interesting Star Renegade's comely packaging will only enhance your experience.
Mafia: Definitive EditionPC
I really wanted there to be something new, something more, but alas there isn't. That's too bad for Hangar 13, a studio that still desperately needs a win, but apparently must wait a while longer for its big break. This game isn't incompetent, actually it's pretty entertaining - I just wish there was more new stuff to tell you about.
In the end, it is possible to have fun for very short moments with the right company in WWE 2K Battlegrounds, but as soon as those playing realise that there really is no finesse to the action, it results in frantic button-mashing and little more. I think it's such a terrible shame because the overall design was a hit for me and the party-game approach is one that everyone can have fun with, whether you like pro-wrestling or not.
If Big Ant Studios was to try a third time, I really hope that the quality of the gameplay takes a bigger leap than it has here. The franchise has never looked better, and the addition of a ton of equipment and clothing helps, but that doesn't really matter when the game itself plays like this. If this was the only tennis game out there it would probably be worth picking up on sale... but it's not.
Fortunately, it is a very good combat system, with fine-tuned gameplay, several types of enemies, and exquisite scenery. If you like the roguelite genre, Hades is an excellent proposition, and of course, if you're a fan of Supergiant Games, it's mandatory - as long as you are prepared for the repetitive structure of the genre.
The only aspect that really caught my attention, other than dressing my Sims up as a Star Wars cosplayer, was the Faction system that allows characters to carry out some entertaining missions. A wasted opportunity? In part, yes, because I don't think the content it offers will satisfy the hunger of avid Star Wars like me, nor is there enough to draw in more casual fans, which is a pity.