Fire Emblem Fates: Conquest
Trailer, Gameplay, & Screenshots
About this game
Content Rating: Teen
Two versions of the franchise's new installment offer players an unprecedented choice: fight an opposing force or join the other side and try to make changes from within. For the first time in the series, players take on the role of the main character and command an army, while struggling to decide which path to follow: helping blood relatives or the family that raised him or her.
Downloadable Contents (DLC)
Other Games of the Series
Gamer Reviews7777 Reviews
Aggregate Gamer Reviews
Critic Reviews28 Reviews
Fire Emblem Fates: Conquest is a rewarding and deep turn-based tactical game with a grand story and characters I liked enough that losing them in combat really stings. The intense difficulty is squarely aimed at veteran Fire Emblem players, and its satisfying campaign is full of variety and challenge. And even though a win or loss can down to sheer luck, I walked away either satisfied or eager to give it another shot.
Disappointed as I was, I still enjoyed my time with Conquest. It's got a charming cast of characters that range from vulnerable, to overconfident, to hell-bent on silly pursuits like carb-loading and working out. I fought over two dozen difficult missions that pushed my army--and my brain--to its limit. Conquest is a great game, and I fell for its hardcore lean at times, but when I was backed into a corner after a series of hard fights with no resolution but to lower the difficulty, I wished I was playing Birthright instead.
Fire Emblem: Conquest is billed as the "hardcore" side of Fire Emblem Fates, and it doesn't disappoint with its intricate and challenging maps. On top of that, the core of Fire Emblem's relationship mechanics are strong as ever, and the castle hub is a very nice addition. Even if you opt to ignore Birthright, Conquest is a full-featured and satisfying RPG on its own.